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# 1 24-11-2010 , 06:03 PM
Registered User
Join Date: Nov 2010
Location: India
Posts: 12

Texturing Using PS CS5

Hey,

I've created a model in MAYA, and now I want to import the model in to CS5 and work on the texture.

These are my doubts:

1) Do I have to Planar Map the Faces before I can import the model in to CS5?

2) Does Automatic Mapping work perfectly on all kinds of model? (I've never tried it.)

3) Is there a particular format in which I'm supposed to save the model? (I read at one place that I'm supposed to open the file as an OBJ in CS5).

Please help.

Shujah