Hey, I've created a model in MAYA, and now I want to import the model in to CS5 and work on the texture. These are my doubts: 1) Do I have to Planar Map the Faces before I can import the model in to CS5? 2) Does Automatic Mapping work perfectly on all kinds of model? (I've never tried it.) 3) Is there a particular format in which I'm supposed to save the model? (I read at one place that I'm supposed to open the file as an OBJ in CS5). Please help. Shujah