Thread: new project
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# 9 16-01-2008 , 05:16 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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Cool!

The best bit of advice I could give you in learning it is to go slowly up the levels, its so so tempting to just divide a few times then sculpt in the high levels but move up and gain form at each level.

Do a lot of little sculpt strokes with a low Z intensity, pull/push it a bit more than you need then smooth it back to fit, you can gain a lot of the overall form using the move brush and then onto the std brushes to refine.

I found it hard to get details such as pores, and wrinkles in there when I started, hell I still do on a human model, a fantasy one it dosent really matter and its a good place to mess about with alphas etc.

Just my workflow

edit - Make sure youve got a tablet! I tried for about 6 months using a mouse, silly boy!!!


"No pressure, no diamonds" Thomas Carlyle