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# 2 04-02-2011 , 07:48 AM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
a pic of the problem areas when the legs are in motion would be helpfull, but basically I think it is just a matter of paintweighting skins. also since it is a robot and theres no need for smoothBinding like for deforming skin I would bind everything in a rigid way or just group the necessary parts into the bones hierarchy if you havenĀ“t allready done so.


everything starts and ends in the right place at the right time.