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# 10 12-04-2011 , 11:04 AM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Nice and clean - well done - although he`s a lot skinner than the concept, think it needs more mass.

You Uv`in in maya or zbrush ???

Only thing I would change is the angle of the arms now your done - because its low poly it`s some what better to cut them off and angle then down it might help rig/pose him and then rebuild were needed - but its up to you and your idea on a final pose.