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# 3 27-09-2004 , 04:27 PM
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Join Date: Jan 2003
Posts: 65

Re: 3 Keyframing Questions

Originally posted by Phopojijo
1) (Newbie Questions) How would you go abouts turning an emitter (especially fire which appears to have a fixed emitting speed) on or off at various keyframes.

2) (Newbie Question) How would you go about creating and destroying (or showing and hiding) an object in a maya scene throughout various keyframes. (without keyframing the object to appear from behind the camera)

3) (IMO: Not newbie Question) How would you go about keyframing shader-changes in a Maya scene?

Say you have a beaker model in Maya, and you drop an object in it. A particle emitter turns on at that point to create a cloud raising upwards, the object disappears, and the fluid in the beaker changes from a blue to a red color. (Example which covers all 3 questions -- not the animation I'm using it for though :b)

Hi,

1. I would keyframe the emitter rate.
2. I would keyframe the visibility of the object.
3. I would keyframe the shader's values.

Seems like you know what to do, so I'm not sure what you're looking for.

sj


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