Thread: Ears
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# 8 03-08-2006 , 05:54 PM
kavelle's Avatar
Registered User
Join Date: Jul 2006
Location: Los Angeles
Posts: 38
Normals are not really related to UV's.

Send me your file and tonight when I get off work I'll take a look at it.

I have a feeling that even if your face normals are all nice, your topology isn't doing the trick (5+ sided polygons can cause some problems with shading). - I was wanting to do a video on this. Can I use your file as an example and show how to clean it up?