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# 1 01-10-2007 , 09:30 PM
Registered User
Join Date: Mar 2007
Posts: 1,055

How to get rid of this vertex with six edges coming from it?

Hi all,

as you can see, this vertex is overcrowded. I believe this could cause me problems later when I texture, paint weights and animate.

Anyone see a way of altering this mesh, without changing its overall shape? Also, how much of a problem is it really likely to be?

thanks,

gubar

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Last edited by gubar; 01-10-2007 at 09:32 PM.