Wasn't to happy with the shape nor the texture, so at work i used an avid editmachine to capture a couple of TGA sequences from the dvd(headturning/expressions etc) and used Fcheck on my other monitor to match the model with what i sawI(or as good as) I also played arround with shaders and the below is a result of a tweaked ambient occlusion shader (just for fun). Let me know what you guys think the good and the bad