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# 1 23-03-2008 , 06:06 AM
Registered User
Join Date: Mar 2007
Posts: 1,055

Question re corrective blend shapes

Hi folks,

been wondering about these. If I'm adding the to a bound character... should I put him in a pose, the duplicate the mesh in a pose and create the target on that? Won't the blend then force him into that shape, instead of the part I just want to change (like the inner elbow)?

How do you go about making these?

cheers

gubar