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# 5 22-01-2007 , 02:44 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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You can do, its well over my MEL Scripting head though, you Could use blend shapes etc with custom attributes linked to the 21 areas that are needed to make up the face, via locators on the skill that corrispond to the face/

Hope that makes some sense?

I would start by making a simple rig to deform something like a sphere with another sphere and then try and script that to get he basics going.


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