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# 6 22-01-2007 , 02:56 PM
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Join Date: Feb 2006
Posts: 1,937
yeah i agree with ransid, try that and hopefully youll get a good response...

"You can do, its well over my MEL Scripting head though, you Could use blend shapes etc with custom attributes linked to the 21 areas that are needed to make up the face, via locators on the skill that corrispond to the face"

wow i never though it would be possible really with maya, but from another high complex computer program. you must be pro i think to do that kind of MEL Scripting i think :p

goodluck with it vannistleroo,