Thread: Body model
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# 9 14-01-2011 , 02:26 AM
Nilla's Avatar
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Join Date: Jun 2009
Location: Prague
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That looks a million times better, really well adjusted. Since you're on a roll I'll mention the next area that looks off, which is the knee. I'm sorry for nagging anatomy on you but this would be important in a realistic model as it defines the bend itself and how the joint deforms. You have one bone of the thigh which is femur and it connects with tibia and fibula in the lower leg, as a modeler I don't think you need to worry about fibula as it's not weight bearing it just holds muscles but tibia is. This bone is covered by patella, the knee cap, which is the defined structure you'll see on a human leg, if you stand up on a floor and flex your leg you'll see how it moves upwards while the actual knee joint stays put. You need to get less definition on this bone as it's tied by ligaments and blends.

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