Thread: Hypershade
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# 13 15-01-2003 , 03:30 AM
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Location: USA
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I'm assuming you downloaded the shader and are using it from your shader library. If you're trying to do it from scratch, I'll disect the shader and tell you exactly how it's made. I do see some problems with the shader when it's rendered like you say, though. It's nothing like the picture.

Image1- Render Globals window set to custom/low quality. Default lighting.
Image2 - Production Quality/high quality. Default lighting.
Image3 - Production Quality/high quality. Two lights on either side of the object. Intensity set to 2.
Image4 - Production Quality/high quality. Two lights on either side of the object. Intensity set to 1.5.

The 3rd image is about as close as I can get to the original. I tend to get a greenish reflection instead of a light-blue one and don't know enough about shaders to change it. Once again, if you want to know exactly how it's made, I'll post it up here.


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Last edited by Darkware; 15-01-2003 at 03:33 AM.