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# 2 09-08-2004 , 01:47 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
mental only render quad surfaces. make sure your mesh does not have any tris or N-gons otherwise it will not render it.
there is a work around... but it adds way too much geometry. best thing to do is to manually get rid of tris and N-gons


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