Hi stwert, I have a question though. The elements in visor, aren't they more of 'painting' rather than the actual fluids? I mean, for example, I am trying to replicate the flameCoarse in the visor. But what I am seeing is 2 items - paint stroke and curve. I tried looking into the parameter within, correct me if I am wrong, but I am hardly seeing anything that may be of help should I be back to using fluids