.
this is the kind of opposite rotation after scaling the joints I can´t manage to fix. mirroring the joints doesn´t copy the inputconnections. and duplicating forces me to scale the joints in a minus direction.. there is now way out!
u can select the joint u want to reverse the orientation, and add a boolean attribute to the rotate channel u want to reverse and call it "flipRotateManip" and set it to "1" then ur rotation will be reversed. making it like the original joints
Last edited by vladimirjp; 22-09-2005 at 09:44 PM.