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# 1 19-09-2007 , 10:22 PM
Registered User
Join Date: Oct 2006
Location: Adelaide Australia
Posts: 65

set initial state snow

hey guys,

im trying to make my particle emitter emitting sprite particles at the beginning of my animation already on the ground because i dont want them to slowly start falling from the sky. So i play several frames and select the particles and go solvers > initial state > set for selected and rewind my animation but wen they render in the hardware render buffer the particles still dont show until they fall from the sky.

is there something else i need to do to make set initial state work?

also how do u delete an initial state?

cheers for any help

J Frost