Thread: ***TOPOLOGY***
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# 132 08-01-2009 , 02:54 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Just some general tips;

I usually start making the ears using nurbs curves and lofts when i have finished the basic lofts i template the meshes(there's a shelve button for it or i use layers) and start tweaking the curves.

I usually start from the sideview, using the create polygon tool (keep in mind that you're roughing out the shapes so keep the number of points at a minimum)tracing the outline of the head, which basically creates a big face, then i extrude the face and then delete the face, then i extrude edges letting the front and side image guide me, when the head is taking shape i use a mirrored smooth proxy at start tweaking whilest looking at refference pictures(see picture for example)

And last; Learn Nurbs, i to absolutely hate them because once you screw up it's back to the drawingboard, but if you master them your modeling will improve.

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My website;
https://www.eyellem.com

LinkedIn:
https://www.linkedin.com/pub/martin-van-stein/42/a81/b82

Yoda post;
https://forum.simplymaya.com/showthre...highlight=yoda

Indiana Jones Post;
https://srv01.simply3dworld.com/showt...threadid=29188