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# 1 19-08-2003 , 07:43 PM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84

moving an entire rigg?

How would i go about moving an entire character already rigged? I know in max it was done quite easily. I could have grouped the leg, arm, and root constraints all together.. and then just move the group? I've tried grouping and also tried parenting everything to a box. Any ideas?

thanks for listening