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# 3 01-02-2003 , 11:41 AM
Nem's Avatar
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Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
maybe its your group node? try converting the nurbs part of the plane to polys, then combine the poly objects to get one piece of geomettry
set the ground plane to be a passive rigid body, then the airplane to be an active rigid body (i think u missed this step out)
now apply some gravity, turbulence or any fields you want to the plane, and when it collides with the ground it shud bounce


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