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# 5 16-12-2003 , 12:34 PM
3djoe's Avatar
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Join Date: Nov 2002
Location: CT USA
Posts: 567
what mike says is to make poly plane then texture each plane with the reference image. then go to 6 shaded view and you can see the image then create a layer and reference it so you cant edit it when you have them moved into position.


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