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# 5 23-10-2004 , 10:45 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
It does take practice. I've got a brief video at my site that might help and we have more in-depth videos here at SM, although not in the free section.

Overall, though, you use the mapping tools under Edit Polygons > Texture > to map groups of faces and in the UV Texture Editor, move, cut, and sew UV shells together to form the layout how you like.


-Mike
The Maya Toolbelt