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# 1 08-02-2006 , 05:39 AM
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Join Date: Aug 2004
Posts: 408

Okay... anyone else notice this?

From a Cell processor article:

An IBM demo shows the contrast. A terrain rendering program lets you fly over Mount Rainier at 1,300mph. Cell crunches through millions of lines of topographical and photographic data per second to paint topographically accurate, photo-quality pictures at a movie-quality 30 frames per second. On a similar program a Pentium takes more than two minutes to sketch a single frame.

Honestly... what is it with renderers and taking 2 minutes to render something.

Seriously -- like, no more no less. EXACTLY 2-3 minutes. Anyone else notice that? No matter what program you run.

(that's excluding excruciatingly long renders and quick pre-renders.... the average render)