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# 5 06-01-2006 , 09:46 PM
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Join Date: May 2005
Location: Denmark
Posts: 118
In Michael Mckinley's rigging tutorial he explains that he used blendshapes for getting better deformations, sadly he never finished the tutorial 100%, so he dosn't explain how.


also did a search on it, and found this tut:

https://www.androidblues.com/rigtut.html

so I believe one CAN use blendshapes to control joint deformations...IN YOUR FACE! hehe, sry just joking. :p


Maya 4 ever baby!

Last edited by masn45; 06-01-2006 at 09:49 PM.