View Single Post
# 2 25-05-2010 , 06:53 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
In the hypershade, with your object selected, you can create a psd network, select the channels you want to work on (e.g. color, bump), check include UVs, then open that file in PS. You can then use the different layers as you like to texture. To refresh your texture in maya, there's a command in the hypershade to reload psd networks (you can make a shelf button).

Just going by memory here, so might be a bit incorrect, someone correct me please. Hope that helps you out. It's not as complicated as you think at first.


-stwert

Website - Blog - YouTube - Vimeo - Facebook - Twitter

-->How to Effectively Ask Questions on Forums<--