Thread: Patrick Stewart
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# 80 06-03-2011 , 08:07 AM
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Join Date: Nov 2002
Location: USA
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perfecto, what size is the end product going to be, and which render are we going to use. and its only going to be a still? i think i decided against modeling all the details in - and rather add them with a displacement. gotta finish the model some more first before i can get to texturing though. we should probably use mental ray - unless there is something really cool about the maya renderer that makes it somehow superior.

not much progress to show - most is test renders on how to get my displacement map to show up properly in the renders.

duckie