Thread: Tyre smoke
View Single Post
# 2 26-04-2003 , 05:41 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Ok, after trying it out, the best way I've been able to make a "burnout" type of effect is:

1. First, check this page in the Maya 4.5 docs:
C:\Program Files\AliasWavefront\Maya4.5\docs\en_US\html\UserG uide\Dynamics\Emitters14.html

2. Using a greyscale ramp to controll particle emition rate, you should be able to achive decent results in combination with AIR and TURBULENCE field connections.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com