Thread: Can to a hand ?
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# 3 07-02-2008 , 08:52 PM
GioChrono's Avatar
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Join Date: Apr 2004
Location: Tunbridge Wells, UK
Posts: 354
a parent constraint should work and you can have the character swap hands or place it somewhere and 'let go' of it by reducing the weight value.

If you don't intend for the character to let go of it then just use a standard parent to the joint as arran says which should be fine.

Gio


Gio

Creator of The Talos Project