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# 1 12-12-2003 , 03:57 AM
Registered User
Join Date: Sep 2002
Posts: 101

uv maping a hand

I hope this isnt a too broad of a question, but im trying to uv map a hand i have made for my newest chracter. Is there any set way to planar map the hand? when I try ti planar map from the top view after selecting all of the top faces my UV's are in a horrible tangle that would take a life time to put back into the right order. Does anyone have any tricks they could tell me about or just a general work flow that could help me?