View Single Post
# 1 23-09-2007 , 06:25 AM
Eelco's Avatar
Registered User
Join Date: Oct 2004
Location: In my dreams
Posts: 152

MEL script to test and set shader transparency

Hey all,

to save time, I need a shortcut to toggle the transparency of the default shader. So I want to create a small MEL script to test and set shader transparency. But I just don't know enough to get it done.
It should go shomething like this:

double3 $d3Transparency;
if ( $d3Transparency != <<0,0,0>> )
setAttr "lambert1.transparency" -type double3 0 0 0; // make opaque
else
setAttr "lambert1.transparency" -type double3 0.5 0.5 0.5; // make transparent

Anybody who can help me with this?


Portfolio: https://www.sharecg.com/pf/Dieko