Q: How do I create a turntable of my model? A: There are a number of ways to accomplish this, but a very simple step-by-step way is as follows: 1) Assuming your model is roughly centered at the origin, select all your geometry and group it together (Ctrl+g). 2) Go to frame 1, and with the group selected hit Shift+e; this will key the rotation of the group. 3) Go to frame 240 (for a 10 second rotation at 24 fps; adjust as necessary) 4) Enter 360 into the Rotate Y box of the channel box 5) Hit Shift+e again. 6) Play back your short animation and then render it out (Post #7 above)