Displacement_Map_Render
I am getting a strange result when applying a displacement map made in Mudbox to an object in Maya. All the sides of the object
pop off. Please see 3 pics attached. Any ideas would be great, I am a newbie, thanks.
Brandon C.
Last edited by Bcurless; 14-03-2017 at 03:27 AM.
Reason: Changing pics attached