Thread: UV transfer
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# 2 07-01-2004 , 01:49 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
That's a stipulation of the UV Transfer... the models have to be identical in number of points. Not only that, they pretty much have to be a direct duplication of each other. If you made an object that had 20 points, and then made another object from scratch that also had 20 points, that wouldn't work, either.


-Mike
The Maya Toolbelt