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# 7 26-09-2005 , 12:24 PM
Subscriber
Join Date: Jul 2005
Posts: 14
Thanks for that but I still can't seem to map the UV texture map back onto the UV set.

The model accepts the shader for a specific UV set which I select via the editor and displays the colour selected but when I take a UV snap shoot and paint the textures via photshop and then assign the texture map to the colour shader as a 2d file the uv set on the model goes a white colour.

Any help would be much appreciated.

Cheers

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The light that burns twice as bright lasts half as long