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# 68 13-08-2008 , 03:03 PM
Mickeal_alex's Avatar
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Join Date: Jan 2007
Location: Romania
Posts: 289
Well if you would like to make it very artistic you should do what most people on pixologic do, start with a very very low model and export it into zbrush. I think that on my model i will make him a bit more defined and then redo the topology for the model making the zbrush model live and redoing all the muscles in the topology making it more realistic in animation, what do you think???


Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!