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# 2 25-10-2002 , 10:42 PM
undseth's Avatar
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Join Date: Aug 2002
Posts: 1,135

Well...

I think I can find a solution to this.

This texture must be made like an ordinary checker-pattern, and then "transformed/wrapped" by Maya, into a sector-like texture.

Not too good, but I can use this "method" I guess.