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# 23 22-04-2004 , 02:46 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245

Originally posted by roach105
general texture stuff including DDS support and PNG formats. you can also bake normals on your poly mesh.

Do you mean baking down normal maps? As in, from a hi-res model to a lo-res for example? If so, that's freaky awesome! user added image


-Mike
The Maya Toolbelt