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# 4 27-03-2005 , 03:40 PM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
One thing to note, especially for objects such as these, when you uv map, you can set up so that UVs overlap so that faces actually share the same area of the texture map.

Also when you assign the file, you can assign it to just the faces you want rather than the whole mesh.



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