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# 2 31-01-2006 , 01:42 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
In a way you could apply the same technique as box modelling a car. Get a front and side view reference shot of the boot/shoe first and then look around on the net for maya car tutorials. Apply the same technique and you should come out with something half decent user added image


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