Thread: ***TOPOLOGY***
View Single Post
Old 23-01-2007, 03:53 PM   #64
Wishbonekenobi's Avatar
Join Date: Jan 2006
Location: San Francisco
Posts: 227
Thanks: 0
Thanked 0 Times in 0 Posts

yeah it can get a little cluttered but I don't want to loose the deinition. This is my base mesh, I didn't run a smooth at any time. I will use it on a smooth proxy later because this is suppose to be a very high res creature.
Wishbonekenobi is offline   Reply With Quote