GZ on a job well done so far :attn:
Have you used the blueprints to create these models?
The textures are very good and watch for the shine off of these materials, as Jay pointed out a while back. These ships are very matt based and have very little to zero reflection...
As for lighting you need to able to light the scene, but remember its space so there is very little surfaces for light to bounce off of as most light reflected will only refract once and then disappear off into space. There will only ever be one light source too, the nearest sun, but the light from that in the trench render looks a little over bright, but not by much.
You have done a great job so far and I love being inspired by other artists, and it make me wanna go back and texture my LandSpeeder...
Chris (formerly R@nSiD)
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)