Oh and from now on will only be counting quads as I hate tri`s with a passion and I only work with quads. I know its a game challenge but I just don`t care. There are many polys I think I could tri up in places (Neck and ear defo) but going to keep mesh clean until I get to the end.
LOL what if I say no to quads?
Seriously quads are fine, I hate them too. As I said in the main challenge thread to you, it'll be easier anyway. I believe alot of games meshes start out as quads anyway the get triangulated later on, they did with 'gears of war' in the D'artiste character modeling book anyway!