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# 3 13-07-2005 , 09:34 PM
Lt Jim's Avatar
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Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
Thanks, Mike! (Boy that was quick...!)

I did that. Yes, the setting should be local, but it wasn't quite right. I think I figured it out, however. With the setting on "local", I played around with a combination of re-rotating the aileron and using "Freeze Transformations". I now have the rotate tool exactly where I want it for the aileron, and I can get rid of the joint and rotate it normally.

Funny the things you figure out yourself AFTER crying out for help! :-)

Thanks again! This is a GREAT forum!

Carry on...