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# 8 30-11-2013 , 11:40 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Okay sorry for taking a while to get back to this. The holiday had me quite busy.

I am working up a video to show the workflow for this but it's a bit complicated as I need to point out quite a few potential issues.

Stay tuned.

Topics -

1. bevel plus extrude direction based on curve direction
2. thing that make bevel plus upset
3. nurbs trim and round
4. polygon and nurbs surface direction

Here is the result -

Some things to note. Because of the narrow script you cannot do much of a bevel at all without getting intersections which would give your STL application fits. So I had to pretty much bevel straight in.

user added image


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 01-12-2013 at 12:37 AM.