View Single Post
# 5 08-12-2003 , 08:18 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I'm probly not a help at all since I haven't ever really used or textured nurbs.. so read if you want some posibly usless info..

as far as I remember you just make your texture and put it in the color channel. the checker box next to the color. the texture is spaced out along the U and V lines of the nurbs.. you will need a texture for each patch. you could try buy makeing some boxes in photoshop. numbering them and thin useing that for a test texture. to see how it aplys its self.

Just a thought.
I'm gessing that is why there are no tutoreals for textureing nurbs becouse its not like polys.. you don't have to UV map.

There is some about textureing from the Go.... how ever its pronounced whare the tutoral you might have falowed comes from . its called surface paramiterisation I think and it deals in textureing this head. er one much like it.

I don't like UV maping at all.. but there are ways to make it much eazyer.. painting or editing the texture files though is fun I think.

what part(s) of textureing do you not like ?


at any rait.. it looks damn cool how it is !!