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# 1 24-03-2017 , 07:00 PM
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Join Date: Jan 2017
Posts: 7

How to prepare a medieval castle in Maya for further sculpting in ZBrush?

How to do I get a medieval castle in a way to be able to add detail (building stones and decay) in ZBrush?
In some cases in Maya, the wall is one face.But in ZBrush you cannot sculpt on one face. And if I divide it it becomes a huge mesh, unmanageable.
Any idea?

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