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# 2 19-12-2013 , 09:38 AM
Registered User
Join Date: May 2013
Posts: 1

Maya is too great to think of small details like that

Autodesk cares about all the major features and the latest technologies but ignores the smallest things like

1. isolate a few faces. Enter Object Mode. Insert Edge Loop Tool. Click-drag to create edge loops.
They are created on the hidden faces. How ****ing dumb!

2. Maya cannot hide selected faces or hide unselected faces. The only option is isolate. It's not a solution all the time.

2. Open a maya file. Shows blank.
Open a new scene and drag-drop from windows explorer- works. Shows all contents. This has happened quite a few times.

3. Maya displays all uv's of the object at all times. No way to hide unselected uv's.

For asset creation, that is modeling, unwrapping and texture painting, Blender is currently the best software in the world.
What about Mari huh? Except the features like occlusion masking, cavity masking and edge masking, Blender has it all. I mean EVERYTHING OTHER ADVANCED TEXTURE PAINTING FEATURE.user added image