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# 34 12-07-2007 , 06:32 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Alphaflyte

dude hows it going?

Dont worry about giving crit or not, its a forum so...

SDK = Set driven Key. I have parented the ramp parts to a joint chain with an attribute for lowering and opening the ramp. thisway it speeds things up for the shot sequence that I have in mind.

As for textures, dirty for sure. with a bit of rust here and there. The repeated geometry works with internal structural shapes like this I think but I had to add the cables and lights to break it up otherwise it does get a little boring. The lighting will be quite dim too for these interior sets, the main light source will be the exterior environments, harsh sunlight. Im really looking forward to getting to the next set pieces for my webcomic as theres going to be a massive contrast as to whats being used atm.

Cheers
Jay