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# 2 03-01-2004 , 09:47 PM
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Join Date: Oct 2002
Location: USA
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Hmm, you are probably thinking of a bump map. basically, you just make a greyscale image of what you want your mountains to look like from overhead. You take this image and map it to a plane's shader's bump map attribute.

umm... I'm not entirely sure how easy it would be to make mountains from a bump map though. Seems like it'd be easier to simply model.


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