Thread: Debug dilemma
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# 2 01-02-2003 , 12:55 AM
mark_wilkins's Avatar
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Join Date: Jan 2003
Posts: 161
Sure you can.

What you need is the "getParticleAttr" command. It's all explained in the MEL Command Reference.

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com